The World Has Ignored the Threat of Climate Change: Fate of the World for Gamers Trailer 1
Geschreven op 2-11-2010 - Erik van Erne. Geplaatst in KlimaatFate of the World is a dramatic global strategy game that puts all our futures in your hands. The game features a dramatic set of scenarios based on the latest science covering the next 200 years.
You must manage a balancing act of protecting the Earth’s resources and climate versus the needs of an ever-growing world population, who are demanding ever more food, power, and living space.
Will you help the whole planet or will you be an agent of destruction?!
Fate of the World is brought to you by the award-winning Red Redemption games team and Battlestations: Midway Producer Klaude Thomas with climate science by Dr Myles Allen (University of Oxford), writing by David Bishop (Dr Who, 2000AD) and music composed by Richard Jacques (Mass Effect, Alice in Wonderland)
Think you’ve got the smarts to rein in climate change without crashing the global economy? In the real world, even leaders of nations are having trouble figuring that out. But in the new strategy video game “Fate of the World,” players singlehandedly confront that daunting challenge, while tackling peak oil, overpopulation and saving the rain forest to boot.
“You are in charge,” Gobion Rowlands, founder and chairman of Red Redemption, the British-based design company that created the game, said in an interview. “It’s your world to save or destroy.”
Players serve as the president of the Global Environmental Organization, a fictional group with the ability to dictate economic, environmental and social policies around the world — “a U.N. with teeth,” Matt Miles Griffiths, one of the games’ designers, told me. The current Fate of the World game is in a beta, or testing phase. Full release for PC and Mac is scheduled for early next year. Read more at New York Times